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Production Schedule
Goals: Get at least five videos prepared for the installation and have a working Max patch. Get the WiiMote to play nicely.
| April 1 | Class |
| April 2 | Collect and create videos for the projection |
| April 3 | Collect and create videos for the projection |
| April 4 | Work on Max patch |
| April 5 | Max session with Dana & Luke | April 6 | Work on Max patch |
| April 7 | Work on Max patch |
Goals: Figure out backup plan in case Max patch does not work. Have at least 15 videos prepared.
| April 8 | Class |
| April 9 | Collect and create videos for the projection |
| April 10 | Collect and create videos for the projection |
| April 11 | Collect and create videos for the projection |
| April 12 | Explore Max and marker-based tracking | April 13 | Create prototype for augmented reality fishing rod |
| April 14 | Work on AR prototype |
Goals: Determine which methods work best for the installation. Have a fully functioning demo by the end, including some prizes.
| April 15 | Class |
| April 16 | Work on demos |
| April 17 | Work on demos |
| April 18 | Work on demos |
| April 19 | Collect rewards (both physical and virtual) | April 20 | Collect rewards (both physical and virtual) |
| April 21 | Prototype demos with user testing and feedback |
Goals: Collect ALL prizes and acquire a performer for the installation. Refine the project.
| April 22 | Class |
| April 23 | Collect rewards (both physical and virtual) |
| April 24 | Collect rewards (both physical and virtual) |
| April 25 | Ensure the fishing line works correctly |
| April 26 | Setup and create labels for booth | April 27 | Seek a performer for the installation |
| April 28 | Run another demo with user testing |
Goals: Kink out any bugs and have the project completely developed, ready to go.
| April 29 | Class |
| April 30 | Fix any inconsistencies and errors. |
| May 1 | Fix any inconsistencies and errors. |
| May 2 | Fix any inconsistencies and errors. |
| May 3 | Test run |
| May 4 | Fix up any errors from test run |
| May 5 | Install for presentation on the final class |
Goals: Go fish.
| May 6 | FINAL |
Project Development
This week focused on getting the videos ready for the performance. Mark Skwarek suggested using augmented reality
and a tracker in Max in case the WiiMote idea does not work. Here are some screenshots of the videos to be presented.


