Interaction Design


006 - Form, Content, Style, and Tools

Fish Anywhere be an interactive fishin' experience where users cast their rods into
an abyss. What will ye get?

Form

Fish Anywhere is going to be an interactive installation using materials such as metal and wood. The audience
is free to interact with the piece and there will be a video projection playing in the background. Users will be
given fishing rods to cast into a sea of randomness. Fish Anywhere allows users to explore the luxury of being
able to fish without the hassles of purchasing bait, configuring hooks and lines, or setting aside several hours
to sit in a boat patiently waiting for a bite.

Content

          Installation art is interactive by nature, regardless if it is an inanimate object or an inviting experience.
The participants of Fish Anywhere will enjoy being able to cast a rod into a prize pool. Since these fish are
desperately hungry, they'll bite anything that moves. The user always wins something. They just don't know
what their reward [fish] is until they reel it in. The prize pool is, in simpler terms, an enclosure with prizes
that vary from fortunes, stuffed animals, dolls, earthly goods, food, perhaps even books. Who knows exactly?
A video installation relating to the sea and life of a fisherman put to the soundtrack of the vast sea shall be
projected above the installation. These ingredients are the recipe for a crazy, fun installation with the element
of wonder.

Style

Style Guide

Visual Diagram

Storyboard

Research

This project is an interactive installation. Here are some related projects and artworks.



"The Fishing Pond" by Casey Opstad

An installation piece featured at the 2014 DUMBO Arts Festival. This work inspired me to create an experience based
on fishing, I want to give my own twist to it... which you shall soon see.



"Dots Obsession" by Yayoi Kusama

Yayoi Kusama's mind-boggling installations with dotted objects and sculptures are always a visual treat. Though
there is a darker story behind those bright colors and friendly dots: the dots are recreations of hallucinations Kusama
used to endure as a child. This piece makes extensive use of balloons and mirrors.



"Causa-Efecto" by Ana Soler

In 2011, Spanish artist Ana Soler had thousands of tennis balls portraying the trajectory of the balls bouncing off
the Mustang Art Gallery's walls and floors. This installation created paths that the audience could follow. Even though
the piece itself is stationary, it suggests and visualizes the kinetic motion of tennis balls.



"Art Eggcident" by Henk Hofstra

Dutch artist Henk Hofstra created an installation piece in Leeuwarden, Netherlands with giant eggs decorating a parking lot.
Completely obscure and unusual, this work has a similar aesthetic I want to use for Fish Anywhere. It's ridiculous, yet visitors
are seen sitting on the piece and interacting with it. Definitely takes the blah out of the everyday.



"Framing Nature" by Dana Karwas

Dana's installation piece bridges nature with technology by "framing" nature. Fishing involves interacting with nature and the video
that will be used for Fish Anywhere would bind the interactive experience to the natural.



"Untitled" by Dave Hardy

Dave Hardy was one of my sculpture teachers in undergrad and he introduced me to installation art. He'd show us works by
Damien Hirst, Daniel Bozhkov, and Rachel Whiteread. Much of Hardy's work involves installation. While this piece is not really
an example of interactive installation, it asks the audience to think of everyday materials and recontextualizes them in a space.

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